Category Archives: Flash

Save Login in Flash and Flex

One of the benefits of creating your login in HTML is the browsers ability to save your username and password. This feature is becoming more important with new features like Firefox Sync, Chrome Sync and so on. We can do … Continue reading

Posted in Flash, Flex, HTML | 8 Comments

Add a border or outline to Text or Bitmap at runtime

Update: I’ve created a new border filter based on the Spark DropShadowFilter. It works better and it’s native. You can read more here. I’ve been trying to figure out how to add an outline to dynamic text and found out … Continue reading

Posted in AIR, Flash, Flex, FXG | 2 Comments

Performance difference between debug and release builds

Check out the difference in speed between a release swf and the debug swf in the example project. debug build outline time: ~250ms release build outline time: ~50ms In the above tests I set the font size to 200 and … Continue reading

Posted in AIR, Flash, Flash Catalyst, Flex, Technology | 1 Comment

MiniInspector utility for Flex

Working on a huge project it can be hard to find and work with components and elements. Mini Inspector is a utility that allows you to click on the element at runtime and get information about it. It can also … Continue reading

Posted in Flash, Flex | Leave a comment

Understanding FXG with a vector based button example

This post will show the FXG code generated from Illustrator of creating a button with vector based artwork from start to finish. For this post we’ll be creating a circular button with a transparent gradient on top. You will see … Continue reading

Posted in AIR, Flash, Flash Catalyst, Flex, FXG | Leave a comment