Category Archives: AIR

Add a border or outline to Text or Bitmap at runtime

Update: I’ve created a new border filter based on the Spark DropShadowFilter. It works better and it’s native. You can read more here. I’ve been trying to figure out how to add an outline to dynamic text and found out … Continue reading

Posted in AIR, Flash, Flex, FXG | 2 Comments

Performance difference between debug and release builds

Check out the difference in speed between a release swf and the debug swf in the example project. debug build outline time: ~250ms release build outline time: ~50ms In the above tests I set the font size to 200 and … Continue reading

Posted in AIR, Flash, Flash Catalyst, Flex, Technology | 1 Comment

Understanding FXG with a vector based button example

This post will show the FXG code generated from Illustrator of creating a button with vector based artwork from start to finish. For this post we’ll be creating a circular button with a transparent gradient on top. You will see … Continue reading

Posted in AIR, Flash, Flash Catalyst, Flex, FXG | Leave a comment

Using StageWebView within a UIComponent in Mobile

StageWebView is the name given to the class that displays the native browser of a mobile device in your mobile app. Since it’s not actually native to AIR it floats above your app. This is a nice gift from the … Continue reading

Posted in AIR, Flash, Flex, Mobile, Tips | 149 Comments

Getting the Video Player to work with Audio

As you know, the Video Player in Flex 4 is capable of playing various types of media including audio. However there are a few issues that will wreck havoc on your progress if you’re not aware of them. There are … Continue reading

Posted in AIR, Bugs, Flash, Flash Catalyst, Flex, Technology, Tips | Leave a comment